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The art is on point, the game feel is great too. The enemies are bit too aggressive, and it's very difficult to dodge their shots. Another thing, you should have mentioned there's some NSFW material in the game, I was streaming this on Twitch and entered the room full of pixel art naked ladies and had to scrub it from my stream. Not that I have any issue with the material, moreso that Twitch is Twitch and is anal about it. Good stuff otherwise.

Thanks for the positive feedback!

I thought the deal with Twitch is that if it isn't extreme, and the point of the game is not NSFW content in that it is something that appears in the game but is not the point of the game. And in this case it is artistic photos that are very pixelated that appear on the wall. That Twitch isn't going to have a problem with it. Anyway I've been meaning to implement a system that replaces such textures used with kittens and puppies if you would prefer for things like streaming. It's probably getting to a point where that is necessary.

The enemies are actually all hitscan, so their attacks are just raycasts. There is a delay as to where they will shoot. So if the timing is right you can "dodge" attacks. I'm considering replacing it by having them fire projectiles instead. So I might do that when I update the enemy AI to give them a bit of a cooldown before they attack -- to aid with stealth gameplay; should potentially make them a little less aggressive.

Anyway thanks for playing!