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(+1)

Thank you for your kind words and feedback! People suggested me a couple of times to exchange efficiency for cost, but I always refrained from it because it would be the only constraint where a high value is a bad thing. It could be confusing to some players. But it's definitely something I still consider to this day.

I found the word!

Resource

So when you assign a die to Resource, it means how well you manage the resources you have, or how much you avoid resource loss.

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Gabe! The fact that you're still thinking about this after such a long time almost brought me to tears! You're the best. ;)

Resource is a great suggestion! I've just came back to the document the other day, and I'll certainly consider your suggestion! Thank you!!