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Thank you for the opinion! It's very interesting take that I hadn't considered.

You're right, if your character chooses to never open up or change, and only do chores day after day, it does get quite monotonous and frustrating. That's kind of by design, as being trapped as a servant is probably boring and tedious - but you make a great point that it should be frustrating to the character and not the player. I'll definitely take this into consideration for the next version, thank you!

FYI, there are two paths to escape that don't require any relationship building with the wytch. After the endings are more complete in the next version, I plan to post a branch guide.