Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

I see - it won't change that. If we need to draw a poly, there are not many ways to improve that, except by batching. In this case batching for a particular model is most dependent on texture changes, so if you use a texture atlas / single texture for a model, it will be able to batch well.