Made a quickfix to fix the stuff I broke while adding in failsafes against no-win scenarios.
- Removed an event that teleported you to near the end of the game.
- Fixed a ton of small (Mostly graphical errors) where characters would show up which were no longer on your side.
- Increased the capacity and value of Lantern oil by around 300%
- Made the "Apocalypse" spell do more initial damage but less damage per extra soul.
- Added the ability to disable battle voices.
- Increased money and item drops slightly.
- Made it possible to harvest apples by interacting with the tree trunk.
- Added difficulty modes.
- Fixed a bug in the evil route that occured when you returned to the bridge after it's blown up.
- Made killing the slime queen instead of sparing her actually DO SOMETHING.
- Fixed some graphical glitches in the neutral ending.
- Fixed an issue that caused the neutral and evil ending to be pretty much the same.