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(5 edits)

Made a quickfix to fix the stuff I broke while adding in failsafes against no-win scenarios.

  • Removed an event that teleported you to near the end of the game.
  • Fixed a ton of small (Mostly graphical errors) where characters would show up which were no longer on your side.
  • Increased the capacity and value of Lantern oil by around 300%
  • Made the "Apocalypse" spell do more initial damage but less damage per extra soul.
  • Added the ability to disable battle voices.
  • Increased money and item drops slightly.
  • Made it possible to harvest apples by interacting with the tree trunk.
  • Added difficulty modes.
  • Fixed a bug in the evil route that occured when you returned to the bridge after it's blown up.
  • Made killing the slime queen instead of sparing her actually DO SOMETHING.
  • Fixed some graphical glitches in the neutral ending.
  • Fixed an issue that caused the neutral and evil ending to be pretty much the same.