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That's nice! In what language did you make it? What platforms does it support?

(+1)

The InRelief engine has Python and Lua implementations; I used it with Pygame and Love2D, respectively, but the resulting games flopped on both platforms, and I gave up.

The EightWay engine mainly has a Javascript implementation. You can see it at work in Electric Rogue and Glittering Light 2. I also ported it to Python for an experiment (involving Tkinter), but meh.

Keep in mind, these are strictly graphics engines. The games are hand-rolled otherwise. Thanks for the nice words!