some spoilers start in a couple paragraphs, so watch out
this was a really nice game, no other way to put it, the setting change from the first part to the second part was jarring, but not jarring enough to take me out of the experience
the story was very nicely put together as the game went on, from us not knowing much about how we got to this world, but slowly figuring everything out
the twist with linda definitely got me, and added very nice tension, however the first chase with her does feel a bit too long, especially considering you need to rely on a random teleport to even complete it (at least from the several attempts i had to do for it)
i was originally gonna say that the ouija board itself was a bit underplayed, until i realized that at the option to burn the board or not was basically skipped over for me, as the game registered a spacebar press effectively one frame after the option appeared, and i just thought you burning it was scripted
the gore and deaths, while not at all the goriest things i've seen, are very scary and gruesome in the context they're presented in, and makes all the bad endings feel so much worse
the timed events were fun and stressful, especially as someone who's played a lot of metroid and mario & luigi superstar saga (which also has a timed escape sequence for whatever reason)
the true ending was very heartwarming, and i got very flustered when dan said he wanted to protect his cute boyfriend
nitpicks/problems (mostly just stuff i found funny and not actually bad)
i think the animations for the characters are a bit odd, to me, everyone looks a bit lanky and the animations look rigid (however all the full screen pieces during the endings are really well done and don't look off), but i guess you can't really do much about that considering the fact it's effectively a 16 bit top down rpg
i did find the random teleporting a bit annoying sometimes, but i guess i can't really complain about it since you could just always turn it off
there were a couple glitches i found, one being that the final cutscene on the roof had a problem where the camera might move too far to the left, meaning you can't see anything except aiden and part of the circle, and one glitch where after a cutscene, your speed becomes very high, and it made the final linda chase really funny
but overall, this was a really great game, and i'd love to see these guys again some time :3