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(3 edits)

i'm not first language english ;)

hi, i play  3 time about  5 hours and i came  for  give you some suggestions


improvement :


-try to reduce lag due to car shaft  ( how about an  new after upgrade on mine and food  that transport good  right to stock)

-please add a mini map (where we can click to move on,   and différent colour for type of building)

-please add a  expensive way to blow boulder up  to clear the way

-add a  way to get more entrance for colonny so we can  cut  colonny into sub-colonny, which can help reduce lag (i think)

-add rail that can gather a same good to  a near shaft spot  on a same line (when there are the same building)

-fix the fact  a single orc can carry 60 armor/weaopon :D

-increase the king request quantity with time, but   fix the fact he ask for mythril too soon

-fix the fact a building can be upgrade into another 

-add the possibility to destroy shaft 

- add a way to send more than one troops


new thing :


-add  a commercial  interface where we can  sell or buy but at  bitter price than ambulet trader  :)

-add graphic option  for car shaft or something to reduce lag , and to change the color of the background

-add more good to produce share and to build with , like wood  

-add well  for orc to drink  water  or alcohol with vine   and  bar 

-add war specialist like : siege engine (which give a troop bonus against well defend city  (like city and capital) / scavengeur (give a bonus to plunder more food) 

-add  village/city/capitol  with an indication of the good produced there in

-add a option to choose if we want to plunder gold or food or other good

-add research building  ( increase time before orc need food/nap by 1.05 or else -  reduce time to march on human by  a number of day or a formula - increase building production - increase trader spawn rate - better deal when trading  -increase speed of orc inside the colonny - more LOS when dipping or drilling etc...)

research to unblock the gathering of new minerald (better pickaxe)

-add new building like  market places wich give bonus or allow to  trade

-add new mineral (like those in minecraft and mod)

-add  goal, achievement    

-add a advisor wich cost gold when solicited  and give advice  and  what we need to build in order to avoid  starvation, lack of facilities and so on

-add cave in which can block the way and its sapwn rate can be reduce in a  upgrade or research way

-add a tool to dip 3 cases in a row