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Excellent. Hopefully there aren't any more major bugs left...
- It's odd, since the game should correct itself automatically once you enter any other area.... 

- Must have forgotten to call the plugin command when that quest gets completed. (Might have a look into making the recipe more accessible)

- Yeah I've worked out that issue, an event was running parallel that was draining resources. It was Isabelle, she's not supposed to be there if you haven't unlocked her.

- Hmm, I'll have to put a switch there to change the dialogue. Easy fix.

- Most of enemies should be on player touch, don't forget, although the sprite is large, there is only a certain tile that sounds for collisions. So you have to get extremely close to most of them to actually start the battle. (I did try using a plugin to change the actual dimensions of the player sprite and add collisions, but it would cause me to change all the maps in the game or you would be stuck constantly in most maps...)

- Ah, I'll put in a conditional there. (I clearly forgot it since I did script the event in the new lab as well... Just messed up the transfer point)

- I've fixed up the Capture Net issue and changed that quest around slightly so Anna's Husband doesn't give you 300 capture nets...

- The corruption part only affects Lucia and Isabelle. Anyone else that eats them is exempt from it. 

- Yeah, that's mainly cause I was being a tad lazy and waiting on new Slime Queen pictures. But yeah, that needs some re-doing (Although it should work fine... I think...)

- It is. It's part of Julia's quest. (Although that's not without it's own issues. There isn't much in there really....)

- That's an easy fix. It's basically me missing a backslash...

- Yeah, it's been like that for a while. I might add in  a condition that prevents it, but it doesn't harm the game for the most part.... 

- The virus reduces your weight at the start of the day equal to the total. It's not noticeable since most of the time you actively gain weight. But if you choose not to, you will begin losing weight rather rapidly.

- Yeah. I need to change the targeting for most of them. Although I might re-do some of the healing items and allow ALL items to be used in battle.

- Yeah, the Mezeti guards should reset once those quests are done and I did notice the Eve sprites (when I was trying to fix the Beth quest actually)

(5 edits)

I'm quite certain that I'm not just failing to bump into the enemies. There are one-tile-wide passages in the mountains around Icycull where you can be blocked from passing by a wandering monster, and combat will not begin until you hit Z, no matter how much you rub your face into them.

All of the wandering enemies in the Icycull Mountains, as well as the Dread Mountain's Tundra Pixie and Lost Isle's Lamia, fail to initiate combat when bumped into.

I meant to just double-check I wasn't mistaken about that report, but I found a few more things while doing so...

The cabin door on the Icycull Mountains Summit should probably have a black tile behind it instead of continuous wood, which looks pretty weird when you open it.

The pools of water in the Lizardman dungeon on Lost Isle can be jumped over even without pulling the levers to raise the rocks.

Pressing 9 to warp back to the Lab takes you back to the smaller original lab rather than the expanded lab.

Eating Anna, at least at her maximum size, leaves her portrait onscreen.

Feeding Glowing Slime to the Red Slime (before she reaches party size) leaves her portrait onscreen afterward.

The Red and Blue Slimes start out with ridiculously low maximum fullness - my Blue got 2 max, and Red got 0 max.

The prompt to "Add Tiffany to your party as well?" only comes up when both Tiff and Britt are in your party and you attempt to dismiss Tiff. Britt can be dismissed, and either of them added to the party, without the other attempting to tag along.

Jessica's Godlike Meal seems to add 800 fullness, rather than the 500 fullness that its description claims.

Adding a brief explanation of the virus causing daily weight loss to the tutorial book probably wouldn't be a bad idea.

It would be nice to be able to use skills like Digest and Energy Conversion outside of battle.

It would make sense if Tiffany and Brittney could sell you their drinks while hanging out in the lab.

Retracting one point I made previously, apparently I just misremembered what I'd done and hadn't done on my save. Julia's forest quest displays properly in the quest log, and it wasn't too hard to find.