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(+1)

There's a problem with the collision, at least for me. The camera appears to be on the very corner of the actual camera sprite, as attempting to walk through a wall on the left side of a room, the camera clips through a bit, but walking into the wall on the right side of a room doesn't even the the player walk even 3 quarters across the floor texture, relative to the right side of the player. If anybody can help, that would be great.

(+2)

You ust need to center the origin point of the camera sprite

Ah, thanks, i'm pretty new to Gdevelop.

Nice