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Hey! Thanks for the feedback! I made this game in the span of a week, to practice some programming techniques in Ren'py. I'm still quite new to the process of using Ren'py and making games, and I hadn't anticipated more than few dozen people seeing or playing it. I appreciate all the people who've found it, and provided insight, and I fully know it's too short to be a full game.

That said, I've been working on expanding it and strengthening the story, as well as making more assets. I'm sorry you found the ending confusing. It was left intentionally vague, as was a lot of the game. I'm working on making a clearer, more informed story that'll be more enjoyable and longer! There are files and secrets in the Ren'py files, if one is inclined to dig thru them.

The menu song was a free-to-use asset, by Tandess! https://www.tandess.com/en/music/

Thanks again for the feedback, and I hope my improvements in future make for a better experience! :D

Deleted 4 years ago
(+1)

All your feedback was still incredibly helpful! I don't want to spoonfeed the story to players, but I also want to ensure the story is being told. While some level of vagueness can be considered artistic, it can easily become lazy or clumsy. So, I'm working to polish it up, and I will have a "Day Zero" from the full game out shortly, to introduce the girls and more of the story. I'm not sure if I should wait til I have more fleshed out, but inversely, the tech demo is a suuuuuper quick version of my bigger vision.

In any case, I hope you do enjoy future content more! :D