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So if I'm reading this right, it auto covers sugarcube 2 to renpy code (so it's converting twee to python?) 

So variables / passage links should remain valid then, right?


Would be nice if I can use this to change my existing game to renpy without recoding it and only have to update images. 


Thanks in advance :) 

Not sure what you mean by twee to python (I haven’t really looked at what Twine 2 does with twee) so that is likely a no, but yes on a sugarcube 2 Twine game’s exported HTML to Ren’py code for most basic games. Variables are converted to inline Python for Ren’py and passage links are converted to menus and labels. For existing Twine games you will likely want to use “Twine mode”.

Let me know if you run into any issues!

Thanks for the response. It'd be great if I could convert all the sugarcube 2 code I wrote so I don't have to recode everything if I wanted to remake my game into a visual novel. 

Though I'm not entirely sure if this will work for that (will need to look into it more and try it out)

(+1)

If it doesn't feel free to send me a trimmed test case Twine project with what you're trying to do and I can take a look to see if it's within the scope of the tool.

cool thanks!  I started remaking it from scratch. Almost done with the first chapter. Let me finish that first. :)