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(+1)

loved your experimentation with a "gameloop" design (many destinations on a map) in the wizard academy. Any plans to further delve into this type of mechanism? Personally I think your content is much better suited for the more novel-like design it has been using (prior to this), because i imagine it is much harder to keep a good story going with so many variables to track. That being said, im sure you would make it work and be awesome anyway.

(+1)

There will be more parts like that, but the main game will remain being linear (without free-roam) as until now