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Merry Xmas! It's time for update. Despite Christmas time and the fact that I have a lot of work to do.. I've spent some time for creating my life in space platformer for libGdx jam. So what's new:

- Player physics simulation;

- Figured out how to work with Tiled map editor;

- Made some basic map for tests;

- Figured out how to draw objects from tiled map editor and how to debug them;

Here is the link to tweet with gameplay video if you are interested.