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Took a break from the battle window and "finished" most other windows. They work as they should, but they are ugly and don't show all the important information. I will work on them more, don't worry.

"Dismantle" screen allows you to transform your old weapons into generic war resourcess. There are several resource types (Small melee, Heavy melee, Bows, Guns), so different weapons will give you different resourcess.

Recruiting is simple. You select soldier type you want to train. You need recruitable population (kobold grunt requires kobolds, war dogs require dogs and so on), correct weapon resource and armor resource. 

Only screen left to do is the map screen, but even with that one done, there is still way too much work left to do. I will need to test everything properly and eliminate as many bugs as I can and redesigning parts of the system that are not fun. After that, I will have to balance everything as best I can and then I will have to make everything look better. Not to mention actualy putting everything into the game and making all the dialogue and world changes.

No ETA for release yet, but it is comming.

Meanwhile, I'm also playing around with other parts of the game. I'm editing the main character model, trying (and failing) to make new hairstyles and generaly slowly chipping away at all the other things I want to do.