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Having played the game with sound, Scott's Theme did not go as hard as it did but I really like it. Real bombastic and reflective of his personality as is the case with a lot of the environments and characters.  Even the Christmas music sounded quite pleasant and quite the mood changer if I'm honest. You've done a solid job with the Christmas update, I wonder if at some point next year there will be a Halloween event or a Birthday for some of the characters. I'd say the best part of the update was definitely the time spent with Nichole. I look forward to seeing more of her next year should the opportunity arise along with Jasmine. To a late Merry Christmas and a Happy New Year.

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Music is very important to me and something I'm quite particular about. I'm the same way about sound effects, but that's a different topic. I chose that music for Scott because it kind of reminds me of the Magnum P.I theme. Scott is a "guitar" kind of guy stuck in a decade dominated by synthesizer music and of course as you say, it's a way more bombastic piece than any of the other music in the game, which suits him. For the front yard Christmas music, I wanted something that sounded like the song Snowcloak from the FFXIV OST. I'm not sure if I succeeded, but for veteran players, I wanted a piece of music that hits you when you walk out into the front yard when you're used to the normal exterior scenes.

As far as other holiday events, I programmed in several possible holidays, including Mother's Day and Halloween. Halloween is a no-brainer and often expected for a game like this since it's an opportunity to put characters in different costumes.

I'm hoping Nicole will get her own update sometime next year. If Jasmine gets any content, it will likely be as part of a Brooke update.

Cheers, Merry Christmas & Happy New Year!