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I really had a wonderful time with this game! For some reason I'm unable to help leave a rating as I intended to do upon finishing the game, which I'm not sure if that's a setting for this game or an error, but I'll at least spread the good word in the comments <3 Basically I'm in love with games like this that aren't merely played and left static but react to the player and are changed as a result of your choices. It may be kind of at odds with my other desire to see ALL the dialogue possible, since it can be easy to miss out if you progress too fast, but on the other hand, it gives me an excuse to finish the game, revisit and reset progress at a later time, and try to see if I can catch what I missed the first time. I already was happy that upon completing a certain route (but not the intended final route), replaying an earlier route did in fact change a few things to reference it, and who knows what other little things you've put in for us to find that I'll have to go back for. I already loved the nod to having it acknowledged once you complete the final route successfully as well when you play it again, even if the line is calling the player out for not letting things be (though not as direct, it reminded me in a good way of post-Pacifist Undertale, which addresses your power as a player to disturb the peace just because you want to replay it). Truly a well-designed game with a fun balance between the slice-of-life and the supernatural!

The writing was so endearing, and you have no idea how quickly the characters grew on me. The intended final route having them all team up, seeing their different dynamics together, the various humor and obvious angst, and of course the satisfying conclusion was all so fun and cathartic! I also loved being free to switch it up between platonic and romantic routes (especially as someone who's ace and on the aro spectrum) depending on the characters' vibes. Admittedly I did get a little unlucky with my first romantic route attempt (not a bad end but a neutral end), because I'm 100% the type to tell people to go home if they're not well and did not want to ask James to stay in class for my sake, then was confused when I never got a choice between romantic and platonic like I did with Toby in my first route. But other than that, my blind playthroughs went very well. I am a little curious if there might be any other method to getting James's romantic route option, since I only got it by consulting the unofficial guide, but I could see how the scenes with Allie being different might be the only way.

Lastly, I want to give a quick shout-out to the awesome nonbinary rep! Not only getting to customize the MC that way (who was a good, relatable character too), but a whole route with Toby as a complex nb lead with fleshed out history with others and a sweet family, and especially the scene at their house with the flag that you can then compliment on?? Super heartwarming, I loved it!

Overall, I highly recommend this game, and I want to thank you for writing such a charming adventure!

Sorry for stopping by so late---I wanted to reply and let you know I appreciate the kind and thoughtful comment! Love Hues was a behemoth to put together haha, so I'm grateful to hear it that it was fun to play (side note: I unfortunately haven't looked at the code for so long that I can't remember if there's a different way to access James' romantic route---sorry about that!). Thank you for playing the game and for stopping by here!