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I discovered this tool in 2014-16 I think, and I still use it. It’s a really useful thing, I teach it to my students, for LevelDesign.

I’d gladly add more features like Enemy defeat condition or achievement/mechanic unlocking zones, more file formats, etc.

Let me know if you ever want me to bring some support, ok?

Merry Xmas!

Hi, merry Xmas!

I'm really happy you find PuzzleGraph useful to use for your teaching.

PuzzleGraph is open source, and you're welcome to make a clone of the repository and add features there. I'd follow that with interest! If I end up liking them, I can roll them into the original distribution, and either way you can distribute your version yourself. The source code repository is here (in Mercurial format):
https://hg.sr.ht/~runevision/puzzlegraph

Cheers!