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Hi, I’m not in the same line of work, but curious to know how you would define success for this game.

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For a game developer, success means creating a game that will capture the attention of the player, not to mention its challenge, mechanics, and on and on. This is what I consider to be a good game. It is impossible to say that a game will be successful unless the player is immersed in its action. The public has been drawn to games like Hotline Miami in a similar manner. Game creators often have lots of ideas, but before thinking about making a living from their games, we need your help measuring the impact.