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What I liked

  • Really dug the art
  • Yo-yo's as weapons have always been cool to me since I played Star Tropics as a kid.
  • I liked how you included the "how-to"'s as art.
  • GamePad support is always appreciated and, fortunately for Godot users, is easy to implement
  • I enjoyed the music

Feedback/Suggestions

  • What sticks out to me the most is that the player movement could use some adjusting. I noticed the gravity made it hard to jump to platforms that were clearly accessible. If you don't want to change the gravity, adding a coyote jump would be easier on the player so that they're not having to be so precise in the timing of their jump


Overall, I definitely liked how it looks and sounds and would love to see this improved upon after the jam, should you decided to do that. Congrats!

Thank you! I'm writing down the stuff for the movement, the game actually does have a coyote time but it might be a little unforgiving so maybe I'll increase it!