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(1 edit)

 keep getting this error but everythings up to date:

Win32 function failed: HRESULT: 0x8007000e

Call: GR_D3D_Device->CreateTexture2D at line 472 in file \TexturesM.cpp

As a side note apparently its also trying to eat 80% of my CPU

I have a added a new version (1.03) please try again with that version and let me know if it worked