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Oh nice find, yeah whoops. It's no worries, the game is already open-source so having debug info isn't a big deal. I have NO idea why Unity thought it was a good idea to just append folders that shouldn't end up in the build as "DoNotShip", rather than just-- not including them in the build lmao.

I have something that I think might be a bug? While holding something, you’re intended to be able to use the scroll wheel to move it closer and farther, right? That doesn’t work for me, and same for the crouch-height scroll wheel adjustment.

On Linux, Kubuntu 22.04, nothing special about my mouse or scroll wheel settings.

Might be related, but I noticed that the scroll wheel also goes the wrong way (very slowly), in things like the resolution selector and the savefile selector.

try holding shift then hold the object

Deleted 1 year ago

I'd add that it happened to a friend of mine... On Windows, with the exact same build version as mine which worked perfectly fine on my side.

Unfortunately, holding Shift doesn’t help. I tried Shift before, Shift after picking up, nothing happens

Yeah this is a known Unity issue. I'm not sure what I need to do to address it. I'm using the new fangled Input System-- and on Linux it doesn't read mousewheel inputs the same way it does on other platforms. I'll make an issue on git so I can keep track of it and hopefully I'll come up with a solution that doesn't involve writing linux-specific code.