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I like the concept of the game, but I am also interested in how you are going to optimize for players who don't have DirectX12? As not a lot of people have latest-gen PCs. Of course, take your time to make it right, can't wait for more of this game/story!

I'm still figuring that one out, tbh.

At this point, I'm beginning to think just making custom textures and models that are less intensive than the fancy ones. I think things can be pulled back through some of the game settings as well.