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Hello, I downloaded this, made sure to pay to support :) I can't seem to get it to display properly in Unity, i've tried 32 and 16 and even 48 and it's not displaying correctly. The floors and walls don't match up, when I paint it's in the middle of a tile and bleeding out into half of the surrounding tiles instead of fully filling the necessary tiles. If you have any tips to get it working, please let me know. Thank you very much.\\ Love the pack//.

Hi there! Thank you for downloading the pack, and for the support, I really appreciate it. I've just opened the file with the walls and floor, and everything seems to be correct as far as I can tell. The asset sheet should be cut in a 16x16px grid. The sheet have an outer wall with windows, and inner walls and floors which are small tile sets in themselves.
I'm a attaching an example of how the tiles should be cut; so for this example you would use the left and right part of the floor and walls for the sides of a room, and the  middle of the wall and floors to fill out inbetween. And then souround all of it with the outer brown wall.
I hope this helps :)

Ahhhhh! I see! Thank you so much for your detailed reply, the picture really helps!! I was slicing it too big so it wasn't lining up. I completely understand now, I'm still new to sprite slicing. Thank you again :)

(+1)

No worries, any time. And again, thank you for the support!