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(+1)

I'm switching to monogame, godot is not stable by any means, and it's main flaw, is that it's authors did not really write any games with it :x

Plus, monogame is super close to libgdx (the library, that java edition uses), so thats really nice.

(+1)

Thanks for the info.  I plan to use Godot in the future and have been constantly waiting for 3.1 stable release with C# support.