I like the concept you set up in this game, you set up all the levels in terms of stealing something as you are a robber in this game, and you did a good job setting up the levels as such. In addition, I was very impressed you used procedural generation on the second level to spawn different paints on the wall. I also have to say the lighting was an excellent choice even if it comes across as very dark in some sections. If there would be anything I would change I would definitely work more on level 3 it just seems a bit out of place compared to others, especially with the lighting. Overall Great work! (Kaya)