The maze aspect was done nicely, wasn't too obvious to find where to go. But a little too not obvious. With nothing else to do except walk around it felt pretty boring with no music or clear objective than finding an exit. A lot of the walls and floors were flickering too. A lot of repeated designs, the one yellow room in between felt new and interesting but was more like just a hallway back into the original room design. Some more objectives, collectables, or enemies would help liven the game and keep the player's attention.