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The cutscene in the beginning was really cool! I liked the exposition and how it was used to set up the rest of the game. I appreciate how the enemies' line of sight was drawn out to help the player juke them out. The game definitely relies on timing and knowing when to move at the right time. However, I think utilizing sounds for taking down enemies or collecting objects would help elevate the experience of the game rather than having to listen to the music uninterrupted the whole time (the music was really catchy though!).