Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

I'm trying to generate normals for a large tileset, and this seems to work perfectly, however I need to set each tile to have itself as all its neighbors in order to tile properly, and this is pretty time consuming. Is there any faster way to set up the neighbors for all tiles?
I've also noticed neighbors don't seem to save with the rest of the project.

Right now there is no other way than setting the neighbors manually, I was testing some ways to provide this, but i couldn't find yet an easy way and I'm currently very busy with work.

The neighbors not being saved must be a bug, because it should definitely save. Ill try to fix that on my vacations.