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The art was amazing and very easy on the eyes. My problem was that the game-play felt like a afterthought.  Maybe I was doing something wrong but after a little bit you just stood around not having to micromanage.

I think the point is just to get all reserves to max and take off. I think some playthroughs that will happen quickly, and some you may be down to the last seconds before you get everything ready for launch. At least, that's my impression from just a few rounds.