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I liked this! It’s a bit too strict, but I might have been too fixated on hitting the end of the gap instead of hitting the middle of the next platform.

I like the feel, animations and cute presentation. It’s a nice flappy-bird-like but it could be a cool crank-based mechanic a in a less punishing game :)

(+1)

Thank you for playing! This is still my first game for playdate. So I took it as an opportunity to learn stuff. I will make sure to include a bunch of new features soon and definitely think of a way to make it easier.