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(12 edits)

Review for version  0.6.r27

Everything seems well balanced, nice way to be for preparing to move out of the beta stages. ^ ^

Bug Reports:

  • Reselecting a level two levels later doesn't work as intended,  since the level only lets you load the cats that were left behind it doesn't allow you to add cats to a scene.
  • The unit highlighter doesn't seem to work.

Suggestions

  • Since you can view what food you have in storage, it would probably be sensible to add a filter tab so later on you can see them nice and categorised.
  • While we're at it the shop could do with a category system too.
  • I think resources should be made somewhat universal to all levels, or atleast allow other scenes to be able to influence your current resources.
  • The ability to tweak the music and sound effects would be nice, alot of gamers prefer to play their own music ontop of playing a game, but as things are now you have to quit just to toggle these settings.
  • Upon tabbing out I think I found one of your developer functions ^_^; the UI has vanished, um, help? xD also this gives me an idea, an option to go into a more minimalist UI would be kinda cool, as theres so much clutter it makes it hard to appreciate the view. uwu
  • The architect cap looks kinda off on the UI portrait because the feather is missing.