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Thanks so much for the feedback! I mostly play it with just w and the mouse as well. We opted to keep the strafing so that the player had some means of moving at the same speed as Rover. But it was intentionally kept a bit awkward to better fit the cliché of escort missions (i.e. player has to move awkwardly because the NPC always moves slowly, erratically, gets stuck on things etc.). This year's theme is tricky that way: Intentionally add clichéd game mechanics but in such a way that it isn't too annoying ;) Glad you liked the rest though!!