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The audiovisuals are great, but i still don't understand how to play, you could have added some explanation. It's still impressive the complexity of the game you made in just 3 days, now i understand why you needed some extra programmers. The problem is, it's too much for a 3 days jam, the first rule is keep it simple, but if you keep working on this game you can get a good and polished fun experience, right now i don't know what's going on.