Wow, this game is really cool.
- Artstyle, character design, environments and animations were super cool honestly really well done and creative all around! (even though there's some janky things you need to iron out, clipping sprites and positioning of idle vs walk on the main character).
- Music and overall sounds were very impressive and in the theme.
- Story was nice, lots of dark litterary vibes.
- Level Design was good, quite a bit harder than I initially expected. I felt the whole thing with the story pages always revealing a new gameplay ability was really well done.
One thing I should say is that the spikes were very hard to see, I died way too many times to spikes I had no idea were there, not sure if that was intended or not. Also I got my way around easily enough, never got lost for too long but there were times I asked myself what was the intended path forward, the little collectible fire things were good but I think you could improve a little on suggesting the next path forward.
-Gameplay was a little rough around the edges, it worked fine but I think you could still improve it a little bit, making it less choppy and more fluid and predictable, for me the wall jumps were fiddly and hard to follow through. I liked the torch mechanic and expected it to be more relevant, I think you could still think of other uses for it outside of just colleting the memories (maybe if you flash the enemies they get stunned for a second or something like that).
All in all, I'm very impressed, really good game and quite complete, when I finished it I was left wanting even more!