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(+1)

Fun game, nice concept, music is really immersive.

Randomness plays a big role at scoring though, sometimes the player spawns directly above a booster and the clock just starts. My highest score is 5 digits and it's basically auto playing from booster to booster to booster after the initial drag launching (it feels good, to be honest, when the cat flying at warp speed), then sometimes there're really not enough initial boosters to gain speed, and players cannot preview where are the boosters to aim and launch for.

Thanks for the kind words! In a future update I may make the starting section hard coded or more predictable at least.