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After "Game Over" the "Main Menu" button didn't seem to work...
I got a huge range for the bombs in between, so I suppose that's the special power-up's power?

I love the designs of the title screen, the power-up icons floating in the level, and the inflated monsters in the sevond level that deflate.

It would be nice if the UI icons reflected what the power-ups look like in the playing field.
The animated windmill outside the level was a really nice touch to it.