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With the porting efforts, have y'all ever seriously considered open sourcing the game so the community can help?

Are you referring to the porting efforts to bring A World of Keflings (not this game) to PC?  Have considered, but maybe not "seriously". :)  Going open-source with the full game and the custom engine and toolset it's based on would be a lot of work.

On the other hand, it'd be interesting to fully release the storytelling contents (and tools) and let people make new stories!