Thanks! Hopefully you saw that World is available on Steam now!
NinjaBee
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Sure, a few reasons!
1. It's been quite a bit of work to make a quality Steam-friendly version of AWoK. I'd hate to do that much work again for AKfK especially because...
2. AWoK, as a sequel made 2 years later, is bigger, better, has a bunch of quality of life improvements, etc.
Some people like both, especially for nostalgia reasons, so it's good that AKfK is available here, but I don't expect AKfK to be as popular as AWoK on Steam, and we still don't even know if AWoK will sell well at all... 😅
*crosses fingers*
Howdy!
We haven't finalized the plan for DLC in AWoK. It won't be available at launch. It probably won't be free, but it'll be inexpensive. We expect to release something free at some point, but not sure what yet. AKfK as DLC is an interesting idea, but I don't think it'd have much to offer for all the work it'd take! I think we'd rather use DLC to tell a new story instead.
Hi! Interesting question.
These are two different games. A Kingdom for Keflings (this game) is on itch.io. A World of Keflings (the sequel) is coming soon on Steam. (We plan to release A World of Keflings on itch.io at some point as well, if you prefer buying here.)
We did drop the price of Kingdom here to better reflect its status as an older smaller game. The second game (released 2 years after the first) is much more. If you're unhappy with your purchase here, we can try to get you a refund through itch.io. If you feel this game should be delisted or you're still unhappy, let me know! Players keep telling me they like Kingdom for nostalgia reasons and don't want it to go away. We don't currently plan on releasing Kingdom elsewhere, just here on itch.io.
The music is not re-recorded. I think the one used in the trailer was uncompressed. We've reprocessed the music for this AWoK release, but if it sounds crunchy to you, feel free to yell at us about it (e.g. on our Discord server https://discord.com/invite/6mgCuGsNWA ) and we'll revisit! Still discussing the option of an OST release.
Yep. The Steam version of AWoK has a very simple avatar with a few custom options. See https://store.steampowered.com/app/3238580/A_World_of_Keflings/
Thank you!
Hmm... We haven't got a plan for releasing on Steam or other marketplaces, but we can talk about it.
Honestly, I'm trying to remember what was unique about the X version we released on Xbox 360. "Enhanced graphics", evidently. More levels, in theory, but was that the DLC campaigns, or something else? It's been so many years... In any case, yeah, we could some day release everything that we released for the X version.
Hi Sydney, no problem. If you want, you can email support@ninjabee.com for help with things.
If you've purchased the game on itch.io, you'll have access to download a text file that has a license key in it. (at the top of this page, you should see something like "You own this game" and a download button). You also should have gotten an email with a link to the downloads page for this game. If not, let me know through support@ninjabee.com.
You can grab the name and key from the license key text file and enter them in the game to unlock the full version.
You can get them from our website as well: https://ninjabee.com/games/akingdomforkeflings/ There's a button there that says "Windows DLC". If you click that, you should be given options for dowloading the map packs for Windows.
¡Hola! Se puede cambiar la idioma si está dispuesto a editar un archivo técnico.
En la "fsall" carpeta es un archivo "settings.ini", que se puede editar con qualquier text editor. Agregue esta línea en alguna parte.
language=SP
Guarde el archivo. Reinicie el juego y el texto debe estar en español.
Es posible que haya algún texto que no se traduzca correctamente (razón por la cual esta no es una configuración en los menús), pero debería estar hecho al 99%.
¡Buena suerte!
Hi! If you mean two players on a single computer, that's not a feature in this game. (It was something we added to the sequel, A World of Keflings, which isn't available on Windows yet).
If you mean playing over a LAN with two computers, you can connect using the options under the Multiplayer menu in-game.
Nope, no way to turn buildings. They're designed to look a certain way from a certain angle, and have very boring backsides. :)
You can build walls around things - the scene you see in the background of the main menu is an example of that. Walls connect automatically with each other when you place them next to each other.
Yep, send an email to support@ninjabee.com and I can send you instructions, but the short version is to edit the settings.ini file, remove the semicolon from the start of ";Adapter = 1", and change that number to pick a monitor.
We've got plans for AWoK on Steam, at least, and presumably itch.io, but haven't had time yet to get to that project, despite our best intentions. At some point yes!
The game is usually installed somewhere like C:\Program Files (x86)\NinjaBee\AKingdomForKeflings\ . The executable itself is "A Kingdom for Keflings.exe". You can right-click that to create a short cut there and move it, or right-click-drag somewhere else (e.g. desktop) and choose "Create shortcut here".


