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Super unique take among the other pong games made! I really like it’s concept.

I will admit that the execution of the idea could be improved. 

One of those things was how slow your player went, not only did it mean that there wouldn’t be a great window to hit the ball back at the enemies, but it also meant that if you miss the ball, you would have to wait for the ball to come back to you automatically.  I can see why it was like that, to makes sure that there’s a punishment for not hitting the ball, but it also meant that it was super easy to be punished.

Another thing was the hitting of the ball itself, it felt like whenever I actually got the ball close enough for me to hit it, it would pass by me half of the time. 

I also thought the enemies could’ve been better, or at least more varied. What if there were enemies that could hit the ball back at you and (if you don’t hit the ball back) could hurt you? What about enemies that have more health but when you kill them give you a cool power up or something. Stuff like that.

Overall, I can see this being a very cool game with a bit more stuff in it!

Thanks for your comment! You're right, by reading these comments I miss a better tutorial for some stuff, but yeah good ideas!