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hey! thanks for your comment :D yeah it's a bit of a complex system but the idea was that you could also play it as a story generator and not only have the min-maxing the stats / building a strategy approach.
Thanks for sharing your feedback on the build having issues, it is something I am aware about but can't do much for now as it would need a big refacto of the code, and jam rules forbid this kind of change during the voting period. I'll add a warning on the page though!