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(+1)

Great art style and mood! Felt quite nice being able to pick things around me and just enjoying the audio and visuals. One thing that took me out of it was a few tiles next to the waterfalls looked like rocks in the river and it seemed like they formed some sort of path but I couldn't walk on it. Maybe the tile should be changed a bit or placed in more random places so that it's obvious it's not a path.

I'm also curious, did I miss something to do with the potions? Were there plans to do something with them?

(+1)

Thank you very much for playing, and I'm pleased that the mood was tranquil. 

The stepping are supposed to be paths but we... missed that oops.

The plan was to have potion requests from villagers to then fulfil, filling up a little book of recipes as you go, but we decided to start with the core gameplay loop and build on it from there. By the end it was easier to add more ingredients and potion recipes than to add a whole new mechanic. Thank you for being curious, it's nice to explain some of our design process.