I love the visual style of this. Such a nice shader effect and having an extremely limited color palette works really well here. Just driving around the boat also just felt very satisfying and a lot less confusing than I expected at first.
I feel like the storytelling was a little pale in comparison. Spoler Warning for the following paragraph.
It wasn't really clear to me at all what was my agency in the story for a long time and when it was finally revealed, the first thing I thought was "how on earth did the parcels survive being subjected to the ocean for so long?". Which might just mean I'm a bit of a killjoy, but I thought that was a bit too much of a stretch. Also, some plot points seemed to not really go anywhere, or maybe I just didn't quite get them.
Also, I'm not exactly sure how parcel spawning works, but it seems like something buggy happened the first time I played this, where I just couldn't find any more parcels after the first one.
Hope this doesn't sound too negative, I really enjoyed this game a lot, great job!