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Great game. Love it. Keep creating, can't wait to see what else you come up with.

An idea for you to chew on; being able to sacrifice pieces to get "skill points" that you can use to increase the amount of slots on a gun. Like sacrifice 15 points(equal to 15 common) to increase the space on a gun by 5. And when you dismantle it, you get the points back.

You could also make it so that there are some pieces that you can add to the fighter itself. For example, add something that decreases size, adds a small barrier or shield, movement speed, etc. However you do this would be, obviously, up to you.

Just some food for thought, ideas, whatever. I'll leave all this up to you considering i couldn't even code myself a paper bag, let alone my way out of one. Great job, love this game, and thank you for taking the time to create it. 😎

I was actually planning to add a challenge mode, that would let you play harder levels but unlock upgrades impossible to obtain otherwise(such as modifiers that increase gun capacity), but... honestly, I'm getting tired of working on this game, I just want to finish and release it already. 

So, it's not likely I'll implement that.

K. Its fine. I probably sound like a broken record, but great job. A lot of the other gamemakers will add games that are already on Steam, Demos, and stuff like that or put the least amount of effort possible into their games. I like that you are dedicated to this game. Like you have about 25 things in your Devlog. 

Thank you.