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(1 edit)

Cute artstyle! The title also looks nice :)

Not being able to move while standing is an interesting quirk. I feel like the game is a tad too challenging on the first few playthroughs, maybe have the game start with a slower scroll for the first few platforms. I'd also keep a little bit of momentum to the frog's movement after you stop pressing, I think it would feel more satsfying.

Totally agree, but I ran out of time and I forgot about the difficulty curve.

I wanted the movement to feel snappy and responsive. so I zeroed out the velocity after releasing.

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