Wow, the bugfix is fast! Impressive!
The Necromancer tower works fine now and its powerful! After abusing it a little, seems like it only resurrect one unit if it was hit with AoE damage. Not sure if its intendeded.
For instance, the 6 man guardsman attack supposed to resurrect 6 of them after being hit by catapult towers, but only 2 were being resurrected in the end, with each hit from catapults. Which means only 1 man was resurrected with each 1 of Catapult AoE attack.



