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(2 edits)

Wow, the bugfix is fast! Impressive!

The Necromancer tower works fine now and its powerful! After abusing it a little, seems like it only resurrect one unit if it was hit with AoE damage. Not sure if its intendeded.

For instance, the 6 man guardsman attack supposed to resurrect 6 of them after being hit by catapult towers, but only 2 were being resurrected in the end, with each hit from catapults. Which means only 1 man was resurrected with each 1 of Catapult AoE attack.


Seems like the Necromancer tower doesn't resurrect air units as well.

Could be intended, because that also means Zeppelin can be resurrected I guess?


Another bug, enemy catapult doesn't do AoE damage

Found two more bugs after abusing it a little, 

1.Red, graphics bug, 

When a unit dies by cannon attack within Necromancer range, the projectile graphics stuck on the resurrected unit.

2.Blue, graphics bug + targeting bug,

The tesla tower fires its lightning projectile, the lightning projectile bounces back and hits an air unit (on the river). The air unit has the lightning projectile stuck on it, and the AA towers are unable to target it at all. The air unit with the lightning projectile bug flies all the way to the castle.