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Hi there, Srediskrad!

First of all, let us thank you for the feedback, really useful for the team, indeed. You mentioned the difficulty level, and we understand you about the amount of zombies in just the first instruction battle (tutorial battle, in fact). That's because we really want you to feel desperate and frustated with the zombie menace. After lots of tests, we though just a few zombies don't represent a serious threat for the player. And you have to admit it's really impressive when you face more than 200 zombies. And it gets funnier when the hordes of zombies are bigger, like 700 of them. 

BTW, that's what we do when 800 zombies are rushing over us:


This feature in the game, the survival one, against these hordes of zombies, is one of the mechanics we wanted to test in the prototype, but gotta say there will be more types of battles in the new version. At this moment, we just call it "V2", because it is believed that Project BlockchainZ name does not represent the spirit of the game we wanna develop. And by the way, it's not the best game name in the world, is it?

Just to point it, this new version, this Version 2 will not only have a new name, but also new graphics to enrich the gameplay and make it more interesting, and so new mechanics around the worldmap, because we believe there is a very funny part of the game if we develop the management in there. 

Right now we are going to discuss about V2 in our Discord server, and it will be really good if you participate, 'cause your feedback is awesome for the team and the community too.

Thanks a lot for the comment, we really appreciate it!

Project Blockchainz - Discord

I actually enjoyed the 700 zombies fight (This wasn't in the tutorial, this was after a while of actual gaming), it was chaotic and fun. My problem was I didn't feel like there was enough opportunities to leave early to try and get some level of advantages. If this is the intent of the game then that's fine, I understand how boring a small group of zombies would be, though I think where it's at is a bit high. Perhaps zombie hordes of about 30-40 ramping up from there would be more manageable for those who want to take risks while also not seeming overbearing for those who want to take it slower.


I'll try giving another test when V2 is released and perhaps record it as well so it can be a fun silly experience for us all ((Yes I did wish I recorded my several hundred zombies encounters for ya to watch)). Best of luck and, to be honest, I kind of like BlockchainZ, the direction it looks like it's going is an arcade-y colourful zombies experience which takes itself just seriously enough to keep more experienced players involved while having just enough colourfulness and silliness that it's entertaining for those adhd gamers who want action on action.


I wish you the best of luck with the project :)