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(+1)

it's really impressive how you made such a cool puzzle game with such a limitation, it really well made good job!

But it would have been better, if knowing how much to hold is shown visually instead of using sounds because I was playing on mute and didn't realize that sooner ( and if the person playing is deaf then they would have a much harder time)

(+1)

That's a good point!

There are some visual cues, but maybe I should've made those "pop" a bit more, as they're a bit too subtle now.