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Deleted 1 year ago
(+1)

Toned... down? The designs are way more grotesque than in the first game, tho I understand you.

(+1)(-1)

Imagine Multiplayer in this.

It would be insane.

While....

how many characters are there?  



8 PLAYERS roaming around and killing each other.

Battle Royal Mode

EXACTLY

(+1)

lets fuken go the best game developer dropped yet another banger

Im not sure where to comment bugs(?)
Does rancid suppose to spam slash attack and obliterate all party ?

(+2)

Amazing game, even better than the first one. Just wondering if you are ever planning on adding achievements. I am fully aware that this might not be prioritized right after the game launched but it would be fun to have in the future. Getting achievements does as the name implies give a sense of achievement and also fuels the incentive to replay the game at least for me. Other than this I'd say the game is almost perfect from an enjoyment standpoint, amazing job!

(+1)

Thanks for the nice words! Achievements seem to be pretty up there in what people would like to see, so maybe I will have to seriously look into them.

love the game and eveyrhing you have done with it. Quick question though, is there a way to message you on another platform as I've never used this one and it's weird to figure out. If not I can keep it to this just will need time to ask

Discord and Twitter are fine by me too. I frequent those pretty often.

(+1)

Loved the Game! Unfortunately it doesn't have the same replayability than the first one as the map doesn't change every new game, Nevertheless I played the hell out of it for the entire week and achieved all endings. I was curious if Masoxsim mode has differenet endings or is the same but extremelly complicated and if the near future there was any possiblity of a happy ending where we all survived (is just wishfull thinking). Thank you for such an amazing game!!

(+2)

I agree that the replayability isn't quite there, but I have some ideas to spice it up in future updates. Let's see if I can do anything about it. The ending is the same in Masochism mode, it's mostly the just for challenge. There are a couple of unique events in it though. And yeah, a happy(er) ending is planned. Not 100% sure about its details but it would probably be one of the bigger updates if it ever materializes. Glad you like the game!

I honestly think the replayability got even better. Since there are so many events to miss on some days! Amazing work, big fan. 

Awesome game, great characters, great setting, great lore, great variety of enemies, great art, great music. Very glad I found it. If you're wondering if you should buy it, buy it. I have strongly recommended it to friends and will be buying a couple of extra copies for family to play.

And all being made by a single person is so impressive!

👍🏻

This game is my fav, my favorite part is when Levi Goodman all over the town and Sauled Rher.

(+1)(-2)

Will there be a mac release for Termina? I’m very excited to try it but I might have to wait until I do my computer build in the new year if there isn’t going to be a mac version. No worries if not, just thought I’d ask. :)

(+1)(-2)

Never mind I just saw your reply about the mac version in another comment. 

(+3)(-1)

Is there any way someone from germany could buy the game / send you money and recieve a steam key? I found a comment you wrote regarding this to contact you via the "contact us" field, but when I do ctrl+f and write "contact us" nothing except that message comes up, not sure how this site works.

(+3)(-1)

Im also interested in this.

(+2)(-1)

Oh I realized it doesn't necessarily show up when you're viewing a game page. Go to itch.io's main page. (just https://itch.io/) Scroll down to the bottom and you have CONTACT US page. If you've bought the game on itch.io there should be an option to "Email the developers"

I can give you a Steam key via email if you contact me there.

Sorry for the confusion.

(+1)

thanks for the info i also bought both of youre games here and send you an email the way you described. i want to explore youre games but i prefer steam as a central platform for my games and sadly i cant buy them there because their not available in my region on steam.

I sent an email but didn't receive a reply yet. Hope it came through.

(+1)

I sent one three months ago and haven't recieved an answer yet sadly

(-1)

When will the macOS version come

(+3)(-1)

There's been a demand for one. The problem is that the game doesn't support the latest MacOS. I'll be uploading the Mac version regardless, but please keep in mind the incompatibility issues. I will look into the issue and see if it's possible to get it running on newer operating systems too.

(+2)(-1)

thanks a lot,your game is master piece!

I'll be eagerly anticipating the Mac version as well. Played FaH1 when it came out and loved it. Thanks for your hard work and making such cool games!

(+2)(-1)

When will the new patch come to itch? 

(+1)(-1)

This. Its kind of a bummer that we have to wait compared to steam. I can't buy the game on steam since I'm located in germany :(

(+2)(-1)

Sorry for the delay. I'll make sure to have the latest versions up on itchio too on day 1. I've been a bit unprepared for the hassle the game release has created for me. Luckily things should ease up now.

Hello Do you have any plan to release it in mac?

The problem is that the version of RPG Maker I'm using doesn't support the latest Mac OS. I could port it to Mac, but it might not work properly on later versions of the OS. If there a way on Mac to play on legacy versions of the OS?

Hi, I don't think so. If it helps, some rpgmaker games worked on Mac. To the Moon worked perfectly and Omori worked, but sometimes struggled to launch, leaving an error, and left nwjs helper running in background.

I believe there are ways to download and install old versions of OS. I know I personally never upgraded my Mac past Mojave specifically because I didn't want to lose the ability to play the first Fear & Hunger. I would personally love a port to Mac, but I can understand if that's not exactly a lucrative move given that most people wouldn't be able to play it without downloading an earlier version of OS.

(+1)

It's not really much trouble for me personally to port it to MAC. I'm just afraid the incompatibility issues would be more confusing than anything. But I guess it could solved with huge disclaimers before buying the game?

What the hell. Give me a day or two and I'll have the MAC port up here.

Just bought it here (for more than 11 bucks, as promised :P), still strange that it's not available in Germany on that one popular ST**M platform. Looking forward!!!

(1 edit)

It's not rated here so it's considered Adults Only which makes it unavailable in Germany. Fucking sucks because Itch doesn't come with auto-patches or anything like that. Oh well..

Ok, I see... that's sad! 2022, and still even as adults we can't just play everything here...

Well we could if Steam would implement an age vertification System like they all the Console Platforms have

I am from China and I have purchased the game. I heard that the Chinese language will be launched. Will the purchases here be updated simultaneously?

Hey orange~,

I really like Fear & Hunger: Termina so far! However, I'd like to suggest a feature: "Field Saves". Essentially, let me be able to save the game from the menu while exploring Prehevil temporarily because it really sucks to lose a lot of progress because you can't continue playing for whatever reason.

This savefile should automatically be deleted after loading it 1 time or if the game wasn't shut down properly (that would prevent save scumming) 

Many rogue-likes and rogue-lites use this save system (e.g. Shiren the Wanderer and Pokemon Mystery Dungeon to name a few). 

Hey orange~,

here's another suggestion: Could you put the automatic save that you get after completing the character background story to right after the start of Day 1?

It really sucks to miss out on recruiting Abela simply because I don't want to replay the tutorial and the introduction each and every time!

Thank you :D

(1 edit) (+1)

You can skip the tutorial and the introductions easily. For tutorial it literally asks if you want to skip it and for the introductions you can just choose the second option when you first step outside of the train. (It's usually something like "Sorry, I need to be on my way" or along the lines. Depends on the character) 

You do not miss anything by skipping the introductions and if you skip the tutorial(intro) you only miss the chance to get the Janitor's weapon.



I'll look into the "field save" mechanic. Not a bad idea at all.

(+1)

So... There is no way to give you money from Russia? 

(+1)

Use prepaid debit card and crypto. It's a bit tricky but possible.

Thanks!

(+2)

Buy it on steam by adding money to your wallet through qiwi wallet!

This! Got F&H:T game long ago this way and had much fun! Thanks for advices! 

(+1)

Will there be a Mac Release? There hasn't really been an update since the Catilina update borked it, and I was looking forward to this....

(+6)(-2)

So Fear and Hunger 2 Dec in 2022 and Dwarf Fortress steam in dec 2022..... Am I dead?

(-1)

Is that official?

(+1)(-1)

Well dwarf fortress is dec 6th officially and orange on the discord has been pretty adamant about 2022 for fear and hunger termina and December is all that is left   

(+1)(-3)

I wanna ask, is Fear and Hunger Termina "Twitch Friendly"? is there an option to toggle content not safe for twitch?

(+2)(-2)

hahahaha no

(+4)(-1)

There isn't a toggle option, at least not yet. I've been thinking how to implement something like that since streaming and youtube seem to have only gotten stricter as time goes on. Since it's an afterthought, it's a bit more work to implement it at this point. But I'll try to figure out something.

(+4)(-2)

Please just don't cut the content to make it more stream friendly.

it's very clear orange is REALLY passionate on making the game everything they want to make it be, a cruel, sexual and awful experience. They obviously wouldn't

I love you man  The game is great

(+1)(-1)

What will be the price in steam?

(+4)(-1)

I think I set it at 10 euros if I remember correctly.

(+6)(-1)

Happy birthday, you are BEST 🖤 

(+1)(-1)

Happy b-day to our orange horror icon <3

(+3)(-1)

Thanks!

(+3)(-1)

Thank you so much!

(1 edit) (+6)(-2)

I have not anonced this anywhere because I need to restore my accounts, and I preferred to work on the project. But I want to write it at least somewhere. I lost interest in studying at the university despite excellent grades. I've always wanted to do game design. I decided that in order to test my skills and build a portfolio, creating my own commercial game would be a good test. I remembered fear and hunger and the thought that it was interesting to see something similar but more in the theme of a stalker. At the end of 2021, I bought an RPG maker and started studying it and creating a game. I live in Ukraine and when the war started i definitely decided to finish my project. Martial law, air raid alerts and power outages create inconveniences but I don't think this is enough to stop me. I have already completed my project by 80% My biggest weakness is the absolute inability to draw, and especially when fear and hunger come with an incredible artistic approach as an alternative to you. But, I found how to make my game stand out. I didn't pay as much attention to the side details that some players miss, but I tried to put more emphasis on the main story and key characters. This is no longer an atmosphere of fear and hunger, but it should not be. I am doing my own project with my own ideas after all. I think it should be released in the spring. I wonder if a person for a year and a half will be able to oppose something to the ancient god who has been preparing for the festival for many years.

(+3)(-1)

Oh wow, best of luck to finishing the game. It sounds interesting for sure and based on the screenshot it looks good too! You can get by even if you're not that much into drawing, obviously you realized this too. Just clever use of graphics you can find online can get you far. I can't even imagine the circumstances you're in, but glad you're still able to pull through.

What's the name of the game? Would be interesting to see it once it's done.

(1 edit) (+3)(-4)

Title: Materialization of memories.

I said I found a way to make my game stand out. I see that you want to make the most grimdark game ever made. Well, I decided that I would make the most natural, straight, furry game, where furries would be part of the setting, and not a key element, as in most furry games with poor quality and strange content.

There is a world where there are no continents. Islands only. And that means other evolution that brings about a strange shark-like appearance. And a strange phenomenon consumes the islands and causes strange phenomena to appear there and the materialization of monsters out of nostalgia for those who lived there, and strange things with positive qualities, for example, a huge glass syringe from your childhood now increases your health.

I think this is a new idea and quite a bold one. Obviously inspired by STALKER, but your game was inspired by Berserk. I don't know anything similar on  rpj maker except your games and I think it will be in demand.

I will make page on itch.io soon.  Idea for setting comes from huge amount of advertising of sea products from USSR. 

(+2)(-1)

Чел харош!!! Можешь еще для вдохновения чекнуть Black souls 1 и 2 или Heart of darkness (они nsfw если ,что). Желаю тебе успехов и удачи!

(-1)

Это выглядит слишком сексуально, я тоже украинский хлопец

(+1)

I understand that posting links in comments to someone else's game is impolite in some way. I mentioned fear and hunger in the description of my game as the main inspiration. If orange finds these comments unacceptable, he may demand that they be removed, I don't mind. 

Those who are interested in my project will be able to follow it now through this page. 

I will try not to mention my project again in the comments to fear and hunger. https://nifuroxcazid.itch.io/m

I don't have a laptop, I have a personal computer. Every four hours the light is switched off for two hours and this creates a serious inconvenience. But for those who are at the front it is even more difficult, so I have no right to complain, at least I can sleep in my bed.

(+1)(-1)

Чел харош!!! Приятно видеть как земляки следуют своим мечтам и не останавливаются даже в такой ситуации, я желаю тебе удачи и по возможности буду следить за твоей игрой, надеюсь у тебя всё получится!

(+1)(-1)

What a BRILLIANT Game!  Love the first Fear & Hunger and can't wait for the full release of Fear & Hunger: Termina

(-2)

man I just read it's going to have a time trial ish gameplay of only 3 days. I don't know how long will that be in game time but damn it's likely I won't play this, I was so hyped but I just can't play a game that doesn't let me go and min max at my pace, even more when is a game this ruthless and RNG based. I hope it finds its niche

(+1)(-1)

1) there is no min max because there is no levelling

2) time only advances when you sleep

While there is no hard time constraint, your hunger depletes constantly and there is limited food as neither item containers or enemies respawn. Theoretically this means you cannot play at too slow a pace. However since nothing respawns, there is no point to linger at any area longer than necessary. In the end play the demo or the first game to find out if you will like the full game. 

(+2)(-1)

This game is incredible. Only Pathologic 2 and Disco elysium makes me feel like that. The philosophy of pain. It worth to try it at least.

(2 edits) (+2)

There is no active timer in the game other than hunger eating away your characters slowly. (in most game modes you have plenty of resources to deal with this, including an infinite source of food in some instances)

Game time only advances when you sleep in a bed. This is always a choice the player makes. You can finish the game without sleeping once, although you do miss on things if you do so,,. But no time trials.

I recommend trying out the demo. It gives a pretty good idea on what to expect.

I never checked the replies to this, well that sure is a relief! the hunger and mind worries on the first fear and hunger were already a really big deal for me, specially when having bad rng on food loot and not getting the recipes book. I never played the demo because I wanted to get surprised by the game, sounds like it was a good idea to do so

(-2)

When will the miro game go on sale?

(1 edit) (+1)(-2)

Man is negligible before the gods. But one of the people was weak even in front of other people. He did not envy others. He began to hate himself. People who bow before the gods so do not even try to change something. Those units who trying to know the true meaning of humanity go missing. He went to the dungeons, not to change something, but to create something. He became the god of progress and decided that he would create his own world. Will the creatures in his world be able to live and develop. Or a person will never be able to be God, and his world will rot from the inside.

It doesn't really matter right now, but it might in the future if the god of progress manages to create a world that won't be much inferior to the world of the ancient gods.

Orange have you ever been interested in the series of games STALKER and Metro or Darkwood ? The last one is close to Termins in some ways.

When a man is just born, he is weak and flexible. When he dies, he is hard and insensitive. When a tree is growing, it’s tender and pliant. But when it’s dry and hard, it dies. Hardness and strength are death’s companions. Pliancy and weakness are expressions of the freshness of being. Because what has hardened will never win. 

Quote from the movie Stalker 1979

Deleted 1 year ago
(-1)

Oh I didn't know this was on steam too. I guess the steam page is a recent thing? Been following this game for a while now. Loving what you've been doing.

(1 edit) (-1)

Ah, Orange, can we communicate somewhere else? I'm afraid I'm REALLY starting to  spam this chat 


Addition: Is that your channel?

https://youtube.com/channel/UCkZq0MYd4XNoU32f2cR7mpw

(+1)(-1)

That's my channel yeah. I'm available on Discord.

(2 edits) (-2)

Man, I've lost about a hour to recreate it (without shadows) but it worth it!

I learned a lot about mapmaking and also I noticed that after third layer it's starting to erase the first one.

Can you recommend me something to fix it?

Addition: I've forgot about  decorations at the higher corridor because of Needles and very high hunger

Added addition: Also I've learned I can push the boxes. I realy had no idea I could do that)

(+1)

Looks good. Great job. The only way to have more than 3 layers of graphics is to have events on top of everything. I've used that method numerous times. Or alternatively you can lay 2 tiles on top of each other in Photoshop (or other app) and have special tiles available in the tileset just for those special occasions. (hope this makes sense, hard to describe what I mean)

Pushing boxes can be used to evade some enemies in some areas, so it can be useful.

Thanks, I'll try to improve my map recreation to learn even more about mapmaking!

Thank you for your replies, you're helping me really a lot!!

Termina when?

(-3)

the recent Steam page mentions the year 2022......

(1 edit)

Fear & Hunger is unavailable on Steam in Germany, so is Termina. 
(They are probably listed as porn games for whatever reason)

They are not listed as porn games lol, but they are rated Adults Only and Germany seems to have an issue with that. Drugs and body mutilation alone are enough to warrant that rating, so there's not much I can do about it.

They are listed as "Adult Only Sexual Content", which is the category porn games go into. I've blocked porn games on Steam, so it makes it impossible for me to find your game there without altering my settings.

(1 edit)

 Orange, have you saw this trailer?

Once I watched it, I remembered the parallel world of Termina. This feeling of weakness (when I was alone)... Those scary vagina-like mannequin things and Janitor.

 Damn, that was nice atmosphere!

I would like to feel myself very uncomfortable in this dimension even with a cool squad.

BTW, Ma'habre in current time was much more peaceful for me even with darkness and monster, despite sunny and ALMOST safe (outside I mean) past of this city. Man, this is f***ing great! I have no idea how did you do that but I felt the feeling like I was playing first Silent Hill! Nothing scary is going on, but I already want to turn the PC off, ran away, just to stop it somehow!

I believe some really big corps like Sony or Ubisoft, maybe even not so big but my favorite Frictional Games will definitely accept you one day!

Hah, I already imagine your name at the start titles in some new generation billion's dollars horror!

(+1)(-1)

Haven't seen that before. Looks really cool! I typically don't really care for circus cliches in horror, but that one seems to have its own take on the theme. One that works too.

The parallel world in Termina plays on the typical Silent Hill nightmare world trope. It's not the most original idea, but I like some lore implications it has in the full version of the game.

I kinda like making games on a smaller level. I'd imagine that making big AAA games equals making a lot of compromises. One person simply can't control all the aspects of the game and thus the vision gets diluted. More people on-board, the more diluted it gets. That's my theory anyways. Can't know for certain until I'd have some experience in how the big people in the industry make games.

(1 edit) (-1)

I noticed that Pep Pils really looks like Germany's Pervitin. According to in-game effect it's looks like Pervitin even more.


Is that a coincidence or you really wanted to add something like this?

(I don't care about real references I just wonder)

(-1)

Dear orange~, it's me again. I learned a lot, and my artist friend really used the sprites from Fear and Hunger for reference.


But there are things that I can't understand... the tilesets are very misaligned, which is why the autotiles are absolutely broken, and the objects on the map are torn out in pieces, which is why, for example, pieces of lampposts are attached to the box, etc.

when I tried to replace the system textures, the game just went crazy and stopped displaying any menu adequately.


For now, I'll try to figure it out bit by bit, but your advice would be very helpful to me. I do not hope for the opportunity to get the project file, I got two heads twice in a row (and I bet tails).


In any case, Thank you tee for the wonderful games! You're my inspiration!!!


P.S. sorry for a long text

(+2)

Hi! First on the pep pills, yeah it's intentional. I read on drug use during WW2 and something akin to pep pills were very common. (I believe 'Pep pills' were even a name used for them in some parts of the world) I don't remember why I specifically mimic'd that packaging though.

I don't really understand what you mean by 'misaligned' tilesets? They are formated for RPG Maker MV. There are no autotiles used in the game. (at least what is referred to autotiles in RPG Maker) Every tile is manually placed on the map. I know the tilesets have very confusing layout. I never made them to make sense to anyone but me, so yeah...

(2 edits) (-1)

Oh, so this is the answer. I'm using RPGmaker VX Ace... Well... I think I should find something out. Thank you very much for your reply! You're helping me a lot! 

Also, as more I'm playing any part of F&H as more content I see. That's f***ing impressive! I think I have to learn REALLY a lot at least to create a cheap parody of your games (while I have a titanic plans)

I think Doctor in Terminal is kinda imbalance. I mean, he can either heal about 70hp per 30mind or to heal REALLY serious negative effect per 10mind and right organ from the start of the game. + He's the only character that can finish demo with whole party of main heroes.

+ I want to ask. I noticed some Russian labels in Termina. In the bunker with "Big boy", library, some shops lables... This story is in the CIS counties?


Love your games! Please keep working! You're my inspiration!

(-2)

And of course Vodka and Beer)

The favorite combination in Russia and some parts of Ukraine)

(+2)(-1)

Keep at it. One step at a time and you'll get your game made eventually.

The characters are completely overhauled for the full version of Termina, so better not put too much emphasis on the demo. I don't think any of the game testers would call Doctor overpowered or in imbalance. There are other characters that have an advantage in the full version.

Termina takes place in F&H's equivalent of Czech Republic (the name of the country is even Bohemia which is historic name for that area) There's some russian/slavic text in the game because in the game's story the area was occupied by a country that's comparable to Soviet Union in some ways (and in some ways it's very different) until Bremen Empire got a hold of the area. It's a bit convoluted backstory, but the texts around the city area and on the map are in Czech .

Thank you very much! I can't read all the books and newspapers in game due to mechanics of fear and hunger. I'm afraid I'll die while reading, and always forgetting to read some lore books after I save (⁠٥⁠↼⁠_⁠↼⁠). This is my bad that I don't know much about lore)

Also, I tried to use RPGMakerMV. Everything started to work properly!!! Thank you!!! Now I can start to make some real pre-alpha build and ask my friend to draw own tilesets(⁠≧⁠▽⁠≦⁠)!

Ah, about different countries. You see, I thought you're Japanese)

In the properties of geme I saw "kadokawa". And that "Rondon"... It was just like literal translation of ロンドン that means London but because of Japanese it's written with "Ro". But I think it's just a coincidence now. Am I right? 

(If you want to hide your country, I don't mind. Everyone have a right to stay confidence)

oh I'm not hiding my country. I think it's pretty open info that I'm from Finland.

(+1)

Is there anyway I can regrow my arm?

(+1)

not in the demo

(+1)

thanks 

(-1)

If you're playing as a doctor you can use "organ harvest" to heal a lot of things (even blindness, the second onepunch skill of the Crow mauler) but I can't remember, is that possible to heal limbs...

(+2)(-1)

Dear orange~, after playing your games, it made me want to make my own games. It was the Fear And Hunger series that showed me that RPGmaker is a great engine for my idea.


I ask for permission to disassemble F&H in order to learn how to make games as good as yours, and I ask for permission to use F&H textures to create a base (I promise there will be no F&H textures in the public alpha / beta / release (except for easter eggs, if you allow))


Thank you, I will wait for an answer as long as you like, whatever it may be!

(+2)(-1)

Glad you're giving RPG Maker a chance. I think it's perfectly fine engine, depending on what you want to make of course.

Sure you can look at F&H's coding, but it's a severe case of spaghetti coding. I feel sorry for anyone who ever tried to make sense of it. Again, you can do that if you want, but I'd recommend getting familiar with the engine otherwise and creating your game from scratch. Maybe look at F&H's eventing and coding for reference, but otherwise stick to your own project. But ultimately it's your choice.

You can use textures as a base. I don't mind seeing edits and such around in finished projects either, just as long as your game doesn't rely 100% on F&H graphics.

Good luck with your project!

(+1)(-1)

Thanks a lot! Your support is very important to me! You made my job so much easier!


Yesterday I worked in RPGmaker for the first time in my life. I've found that it's much easier to work if you know EXACTLY what you want. In just an hour, I was able to recreate from scratch (only the base) the mechanics of damage to enemies from F&H, but I could not make a dialogue with the NPC

:D


Thanks again!

(-1)

The biggest. The Darkest. The Best Dark fantasy-occult-horror game for upcoming ages. I fell in dark Love with demo of Termina.

(-1)

I passed the demo. It was damn good! I felt the atmosphere and basic gameplay of the original "Fear and Hunger", but there were also many differences. This is exactly how the second parts should look: the base is the same, but there are differences that give new inspirations! Great job!



I'm wondering if the demo is a piece from the full game, or is it a special location "based on"? Also, I'm wondering if I transfer my saves from dnmo to the finished game, will my progress be saved?


Thank you for your games! (I like F&H even more than Dark Souls!)

(+1)(-1)

Glad you liked the demo! I was first a bit scared of showing off Termina because it was so different, but people seem to take it pretty well.

The same areas are in the full game too, but a lot of things have been added to them. From small details and new enemies to entirely new rooms and such. There are also alternate paths early on, so if you know how, or stumble upon them by accident, you can skip the demo sections too.

Don't transfer old saves. It will create a myriad of problems if you do so. I have no idea how the game would play with a save from the demo.

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