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Save system went haywire after entering the area where there are fire slimes for unknown reason. I died there a few times and reload the save, but afterwards the save option started bugging. Each time I try to save, it reloads the save I'm overwriting

The only thing I can think of right now is if you're using the load tab instead of the save one or vice versa. But that's a UX problem; maybe I can make it more obvious that the save or the load one is selected. If you had some steps to make it reproducible that would be nice though because I'm unable to trigger it.

Ok I'll give it try and let you know